AI Insights · Timothy · October 2023
Top 5 Slime Games on iOS in Ukraine: Q3 2023 Performance
Discover the performance of the top 5 slime games applications on iOS in Ukraine during Q3 2023, based on weekly downloads, revenue, and active users.
In Q3 2023, the top 5 slime games on iOS in Ukraine showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each app fared during this period.
My Talking Slimy: Super Cat 3D by Pixeland LLC saw a notable increase in weekly revenue, peaking at approximately $198 in the week of August 21. Weekly downloads reached a high of 249 in the week of July 31, but experienced a decline towards the end of the quarter, dropping to 54 by September 25. The app maintained a relatively stable number of weekly active users, with minor fluctuations, ending the quarter with 1.04K users.
World of Slime Simulator Games from Solid Apps INC had a consistent weekly revenue, hovering around $41 to $56 for most of the quarter, with a slight peak at $56 in the week of July 3. Downloads were significantly higher at the beginning of the quarter, with a sharp drop from 3.58K in the week of June 26 to around 50 by the end of September. Active users also declined from 3.23K to 175 over the quarter.
Goo: Slime simulator, ASMR by Exomind LTD experienced a steep decline in revenue, starting at $96 in the week of June 26 and dropping to negligible amounts by the end of the quarter. Downloads were minimal, with only a few instances of activity, and active user data was not available for this period.
Super Slime Simulator from Dramaton LTD recorded varying weekly revenue, peaking at $101 in the week of August 28. Downloads remained relatively stable, fluctuating between 180 and 327 throughout the quarter. Active users showed a gradual decline from 1.74K to 1.09K by the end of September.
Fluid Simulation by Pavel Dobryakov had low weekly revenue, with minor peaks at $21 in the week of July 31 and $13 in the week of September 25. Downloads were modest, ranging from 19 to 59 per week, and active users remained steady, averaging around 127 throughout the quarter.
For more detailed insights and data on these applications, visit Sensor Tower.